When playing the tutorial between getting the crystal and clicking the missions menu following exception occured:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.pro3games.ds3.components.mission.actions.lightBox::ShowLightBoxForUnitAction/updateScreenPosition()
at com.pro3games.ds3.components.mission.actions.lightBox::ShowLightBoxForUnitAction/update()
at com.pro3games.cbge.core.time::UpdateGroup/updateComponents()
at com.pro3games.cbge.core.time::UpdateGroup/update()
at com.pro3games.cbge.core::TimeService/update()
at com.pro3games.cbge.core::TimeService/handleEnterFrame()
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Heya, it's on the radar! =)
Even more ... on the radar and fixed already during a major refactor. This refactor changed the way objects are created during the game itself and is part of our "smooth gaming experience" offensive, which essentially aims to remove all hick-ups (lags) during the game itself.
This bugfix should be online next week, along with the first wave of hick-up reductions =)
Cheers!
Aex -
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